Research Papers -- Oral Presentation
Modeling Autobiographical Memory for Believable Agents | |
Andrew Kope, Caroline Rose, Michael Katchabaw |
Reearch Papers -- Poster Presentation
Learning Interrogation Strategies while Considering Deceptions in Detective Interactive Stories | |
Guan-Yi Chen, Edward C.-C. Kao, Von-Wun Soo |
Demonstrations
Scythe AI: A Tool for Modular Reuse of Game AI | |
Christopher Dragert, Jorg Kienzle, Clark Verbrugge |
Workshop on AI in the Game Design Process
Distance-Based Construction Behaviors for Dynamic Grid-Based Worlds | |
Charles Emory Myers, Pushpak Arun Karnick |
Workshop on Intelligent Narrative Technologies
Generating Believable Stories in Large Domains | |
Bilal Kartal, John Koenig, Stephen J. Guy |
Integrating Formal Qualitative Analysis Techniques within a Procedural Narrative Generation System | |
Ben Anderson Kybartas, Clark Verbrugge |
PAStE: A Platform for Adaptive Storytelling with Events | |
Alexander Shoulson, Mubbasir Kapadia, Norman I. Badler |