Presentations and Authors

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Playable Experiences

Third Eye Crime: Building a Stealth Game Around Occupancy Maps PDF
Damián Isla

Workshop on AI and Game Aesthetics

Shape-Keeping Technique and Its Application to Checkmate Problem Composition PDF
Taichi Ishitobi, Alessandro Cincotti, Hiroyuki Iida
Inferring Performer Skill from Aesthetic Quality Features in a Dance Game Gesture Corpus PDF
Christopher Maraffi, Sascha Ishikawa, Arnav Jhala