Frontmatter
AIIDE 2013 StarCraft Competition | |
Michael Buro, David Churchill |
Research Papers -- Oral Presentation
Designing an Intelligent Virtual Agent for Social Communication in Autism | |
Sara Bernardini, Kaska Porayska-Pomsta, Harini Sampath |
Evaluating Planning-Based Experience Managers for Agency and Fun in Text-Based Interactive Narrative | |
Alejandro Jose Ramirez, Vadim Bulitko, Marcia Spetch |
Predicting Army Combat Outcomes in StarCraft | |
Marius Stanescu, Sergio Poo Hernandez, Graham Erickson, Russel Greiner, Michael Buro |
Reearch Papers -- Poster Presentation
Towards a Player Age Model | |
Shoshannah Tekofsky, Pieter Spronck, Martijn Goudbeek, Jan Broersen |
Doctoral Consortium
Player Knowledge Modeling in Game Design Feedback and Automation | |
Eric Butler |
Workshop on AI in the Game Design Process
A Generic Method for Classification of Player Behavior | |
Marlon Etheredge, Ricardo Lopes, Rafael Bidarra |
Designing Procedurally Generated Levels | |
Roland van der Linden, Ricardo Lopes, Rafael Bidarra |
Workshop on Intelligent Narrative Technologies
Improving Goal Recognition in Interactive Narratives with Models of Narrative Discovery Events | |
Alok Baikadi, Jonathan P. Rowe, Jonathan P. Rowe, Bradford W. Mott, Bradford W. Mott, James C. Lester, James C. Lester |
PAStE: A Platform for Adaptive Storytelling with Events | |
Alexander Shoulson, Mubbasir Kapadia, Norman I. Badler |
A Call for Emotion Modeling in Interactive Storytelling | |
Sergio Poo Hernandez, Vadim Bulitko |
Implementation Cost and Efficiency for AI Experience Managers | |
David Thue, Vadim Bulitko, Howard J. Hamilton |
Using Interactive Narrative in Health Interventions: A Drama Manager Approach | |
Langxuan Yin, Nick Montfort, Timothy Bickmore |
Workshop on Musical Metacreation
The Human, the Mechanical, and the Spaces in Between: Explorations in Human-Robotic Musical Improvisation | |
Scott Barton |
Performing with Technology: Lessons Learned from the GenJam Project | |
John A. Biles |
Straight-Ahead Jazz with GenJam: A Quick Demonstration | |
John A. Biles |
Methods for the Flexible Parameterisation of Musical Material in Ableton Live | |
Oliver Roland Bown, Sam Britton |
The Musical Metacreation Weekend: Challenges Arising from the Live Presentation of Musically Metacreative Systems | |
Oliver Roland Bown, Arne Eigenfeldt, Aengus Martin, Benjamin Carey, Philippe Pasquier |
Prediction and Proactivity in Real-Time Interactive Music Systems | |
Andrew R. Brown, Toby Gifford |
Towards a Taxonomy of Musical Metacreation: Reflections on the First Musical Metacreation Weekend | |
Arne Eigenfeldt, Oliver Bown, Philippe Pasquier, Aengus Martin |