AAAI Publications, Ninth Artificial Intelligence and Interactive Digital Entertainment Conference

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Scythe AI: A Tool for Modular Reuse of Game AI
Christopher Dragert, Jorg Kienzle, Clark Verbrugge

Last modified: 2013-11-13


Scythe AI is a tool designed for game AI developers to enable modular reuse of NPC AI. In this demonstration, we show how Scythe AI can be used to compose and manage statechart-based AI-Modules to produce new AIs for a target game. The tool includes a streamlined importing process to introduce new modules, library management of modules, an error and warning system to assist in new AI construction, and can export directly to a defined target game.


Digital Games; AI; Statecharts; Reuse

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