AAAI Publications, Thirty-First AAAI Conference on Artificial Intelligence

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On Covering Codes and Upper Bounds for the Dimension of Simple Games
Martin Olsen

Last modified: 2017-02-10

Abstract


Consider a situation with n agents or players, where some of the players form a coalition with a certain collective objective. Simple games are used to model systems that can decide whether coalitions are successful (winning) or not (losing). A simple game can be viewed as a monotone boolean function. The dimension of a simple game is the smallest positive integer d such that the simple game can be expressed as the intersection of d threshold functions, where each threshold function uses a threshold and n weights. Taylor and Zwicker have shown that d is bounded from above by the number of maximal losing coalitions. We present two new upper bounds both containing the Taylor-Zwicker bound as a special case. The Taylor-Zwicker bound implies an upper bound of (n choose n/2). We improve this upper bound significantly by showing constructively that d is bounded from above by the cardinality of any binary covering code with length n and covering radius 1. This result supplements a recent result where Olsen et al. showed how to construct simple games with dimension |C| for any binary constant weight SECDED code C with length n. Our result represents a major step in the attempt to close the dimensionality gap for simple games.

Keywords


Simple Games; Dimension; Weighted Games; Binary Codes

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