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Abstract:
The Kansas State University entry into the AAAI 2006 robot scavenger hunt consists of a Pioneer P3AT robot running Windows 2000, scalable client/server software architecture, blob-based object recognition, and a path-planning package coupled with an off-the-shelf Monte-Carlo package that we have augmented. At AAAI '06 our robot performed as we wanted it to. The visual recognition was able to identify and discern the objects it was supposed to and the localization and path planning worked fairly well given the number of dynamic objects (people) in the environment.