Reports of the Workshops Held at the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment

Authors

  • Tiffany Barnes North Carolina State University
  • Oliver Bown University of Sydney
  • Michael Buro University of Alberta
  • Michael Cook Goldsmiths College, University of London
  • Arne Eigenfeldt Simon Fraser University
  • Héctor Muñoz-Avila Lehigh University
  • Santiago Ontañón Drexel University
  • Philippe Pasquier Simon Fraser University
  • Noriko Tomuro DePaul University
  • R. Michael Young North Carolina State University
  • Alexander Zook Georgia Institute of Technology

DOI:

https://doi.org/10.1609/aimag.v36i1.2576

Abstract

The AIIDE-14 Workshop program was held Friday and Saturday, October 3–4, 2014 at North Carolina State University in Raleigh, North Carolina. The workshop program included five workshops covering a wide range of topics. The titles of the workshops held Friday were Games and Natural Language Processing, and Artificial Intelligence in Adversarial Real-Time Games. The titles of the workshops held Saturday were Diversity in Games Research, Experimental Artificial Intelligence in Games, and Musical Metacreation. This article presents short summaries of those events.

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Published

2015-03-25

How to Cite

Barnes, T., Bown, O., Buro, M., Cook, M., Eigenfeldt, A., Muñoz-Avila, H., Ontañón, S., Pasquier, P., Tomuro, N., Young, R. M., & Zook, A. (2015). Reports of the Workshops Held at the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. AI Magazine, 36(1), 99-102. https://doi.org/10.1609/aimag.v36i1.2576

Issue

Section

Workshop Reports