Immersive and Interactive Game Technology as an Experimental Test Bed for HRI

Tom Adamson, Lundy Lewis

Studies of the implications of HRI will involve immersion and interaction with robots; however, many such studies are limited because current day robots aren’t sufficiently mature technically to carry out meaningful HRI experiments. We propose that immersive and interactive game technologies provide a reasonable test bed for such experiments in the short term and might provide insights for the implications of full-fledged HRI in the future. To explore this claim, we’ll set up a Wii System to demonstrate immersion and interaction with virtual robots. As a group, we’ll discuss whether and how the Wii System could be used as an experimental test bed for studying the implications of HRI. The talk we be more of an experiment among workshop participants rather than a public address.

Subjects: 6. Computer-Human Interaction; 6.4 Virtual Reality

Submitted: May 5, 2008


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