Estimating Player Satisfaction Through the Author’s Eyes

David L. Roberts, Christina R. Strong, Charles L. Isbell

We explore an approach for inferring player preference functions for interactive entertainment. The goal is to be adaptive and scalable by extracting the function through observation, and using a vocabulary that can be understood by game authors rather than depend upon the quirks of individual players. We demonstrate our approach for a number of simulated players in two simulated game environments and present results from an initial feasibility study.

Subjects: 1. Applications; 3.4 Probabilistic Reasoning

Submitted: Apr 13, 2007


This page is copyrighted by AAAI. All rights reserved. Your use of this site constitutes acceptance of all of AAAI's terms and conditions and privacy policy.