Using AI to Motivate Greater Participation in Computer Science
Papers from the 2008 AAAI Spring Symposium
Mehran Sahami, Program Chair
Technical Report SS-08-08. Published by The AAAI Press, Menlo Park, California. This technical report is also available in book and CD format.
Please Note: Abstracts are linked to individual titles, and will appear in a separate browser window. Full-text versions of the papers are linked to the abstract text. Access to full text may be restricted to AAAI members. PDF file sizes may be large!
Contents
Organizing Committee / 2
Mehran Sahami
Long Papers
Robotics and AI as a Motivator for the Attraction and Retention of Computer Science Undergraduates in Canada / 2
John Anderson and Jacky Baltes
A New Start: Innovative Introductory AI-Centered Courses at Cornell / 8
Eric Breck, David Easley, K-Y Daisy Fan, Jon Kleinberg, Lillian Lee, Jennifer Wofford, and Ramin Zabih
200 Students Can't Be Wrong! GamesCrafters, a Computational Game Theory Undergraduate Research and Development Group / 14
Yanpei Chen, Patricia C. Fong, Jerry Hong, Deepa Mahajan, Cynthia Okita, David Eitan Poll, Alan Roytman, Ofer Sadgat, and Daniel D. Garcia
Artificial Intelligence for Non-Majors at Multiple Levels / 20
Andrea Pohoreckyj Danyluk
Leveraging AI's Breadth in CS 1 / 26
Zachary Dodds
Experiences with Artificial Intelligence as an Undergraduate Creative Capstone Course / 32
V. Scott Gordon
Robot Diaries: Broadening Participation in the Computer Science Pipeline through Social Technical Exploration / 38
Emily Hamner, Tom Lauwers, Debra Bernstein, Illah Nourbakhsh, Carl DiSalvo
There’s Something about AI Exercises / 44
Wayne Iba
Robotics as a Component of a General Education Course / 50
Susan P. Imberman and Sarah Zelikovitz
Engaging Computing Students with AI and Robotics / 55
Deepak Kumar, Doug Blank, Tucker Balch, Keith O'Hara, Mark Guzdial, and Stewart Tansley
Wiimote Interfaces for Lifelong Robot Learning / 61
Micah Lapping-Carr, Odest Chadwicke Jenkins, Daniel H. Grollman, Jonas N. Schwertfeger, and Theodora R. Hinkle
Throw Down an AI Challenge / 67
Todd W. Neller, Ingrid Russell, and Zdravko Markov
Synergizing AI and OOSE: Enhancing Interest in Computer Science through Game-Playing and Puzzle-Solving / 74
T. M. Rao and Sandeep Mitra
Using Artificial Intelligence to Help Bridge Students from High School to College / 80
Elizabeth Sklar, Simon Parsons, Sheila Tejada, Susan Lowes, M Q Azhar, Samir Chopra, Richard Jansen, and Ira Rudowsky
Using Science Fiction in Teaching Artificial Intelligence / 86
Milind Tambe, Anne Balsamo, and Emma Bowring
AI, AIBO and ART: Inspiring Interaction with Computer Science / 92
Sheila Tejada
Short Papers
AI and Developing Socially-Engaged Computational Thinkers / 98
Douglas H. Fisher
Restructuring the Introductory Computer Science Course with Topics from AI / 100
Timothy Huang
Iterative Design of a Robot-Centered Curriculum for Introduction to Computer Science / 102
Tom Lauwers and Illah Nourbakhsh
Can Computers Think? An Introduction to Computer Science, Programming, and Artificial Intelligence / 104
Kristina Striegnitz and Valerie Barr
Improving CS Student Retention with Intelligent Agents / 106
Fang Tang, Robert W. Kerbs, and Gilbert S. Young
SpelBots: Using Autonomous Robotics to Inspire Women to Participate in Computer Science / 108
Andrew B. Williams and Whitney O'Banner
The ARTSI Alliance: Recruiting Underrepresented Students to Computer Science and Robotics to Improve Society / 110
Andrew B. Williams, David S. Touretzky, LaVonne Manning, Jessie J. Walker, Chutima Boonthum, Jeffrey Forbes, and Jayfus T. Doswell
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