In my thesis (Sibun 1991), I presented Salix, a program for incremental text generation. Salix produces texts about things that are obviously structured, and uses the structure of the subject matter to structure the text it produces. The types of fragments that Salix produces, and the strategies it uses for choosing what text to generate next, were created by examining how people generate texts in similar situations. Salix’s major limitations lie in the constraints imposed by the initial selection of situations in which it could produce text. Salix has so far been limited largely to monologues about richly-structured objects such as families and house layouts, about which it has readily available all the information it will use.