General Game Playing is the problem of designing an agent capable of playing any previously unknown game when given only the rules. This paper describes the implementation architecture and design issues behind Ogre, a General Game Playing agent designed at Florida International University. Our main contribution is an innovative algorithm for automatically generating efficient evaluation functions for previously unfamiliar games. The system competed successfully at the second AAAI General Game Playing competition held at AAAI-06.
Subjects: 1.8 Game Playing; 3. Automated Reasoning
Submitted: Feb 10, 2007