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<< Headlines are listed according to date posted <-> Articles are organized by date published >> DECEMBER
December
31, 2002: Water
war likely, say gurus. By Liesl Pretorius. News24 ( South Africa).
"A war - with or without guns - about water shortages is inevitable
if the World Futurology Society's list of top predictions in the Outlook
series can be believed. ... The predictions have been published as Outlook
2003. ... Other technological predictions include: artificial-intelligence
preachers to hear confessions in 2004, designer babies by 2005, video
tattoos (2010) and insect-like robots to manage crop pollination (2012)."
December
30, 2002:
Commerce in Security. By Larry Abramson. NPR - All Things Considered.
"Homeland security warriors at the Pentagon and the CIA say the next
terrorist attack may be prevented by investing in data-mining -- the science
of finding patterns in colossal amounts of information. Companies are
lining up to supply the government with the equipment to process the raw
data." [Audio file available.] December
30, 2002: Giving robots
the gift of sight. By Ed Frauenheim. CNET. "A Carnegie Mellon
University professor known for predicting the evolution of super-capable
robots says he's just given robots better eyesight. Hans Moravec has completed
work on a three-dimensional robotic vision system he says will allow machines
to make their way through offices and homes. The technology is 'more than
good enough to reliably navigate robots through a general environment,'
he said. Moravec's system consists of stereoscopic digital cameras and
a 3D grid set up in the robot's computer brain. The system determines
the robot's distance from objects by noticing the different placement
of the object in the two camera images and applying a geometric equation.
The grid, which is made up of 32 million digital cells, is used to help
handle incomplete or potentially misleading visual data. For example,
an object visible in one camera lens might be blocked from the view of
the other, or a blank wall may lack distinct features that can be used
for triangulation." December
30, 2002: Composer
harnesses artificial intelligence to create music. By R. Colin Johnson.
EE Times. "Just as IBM's Deep Blue showed the world a computer can
play chess as well as a human master, Eduardo Reck Miranda, a researcher
for the Sony Computer Science Laboratories Inc., aims to demonstrate a
computer program able to compose original music. So far, neural networks
have succeeded in imitating distinct musical styles, but truly original
compositions have remained elusive. Miranda is tackling that problem with
an orchestra of virtual musicians — called agents — that interact
to compose original music. ... In his latest book, Composing Music with
Computers (Focal Press), Miranda summarizes his AI research, which began
with cellular automata and evolved into an 'adaptive games' strategy based
on artificial-life models. ... For a computer to create truly novel compositions,
Miranda has turned to artificial life (AL) models — the fodder for
what he calls evolutionary musicology." December
30, 2002: Getting
smart about predictive intelligence. By Scott Kirsner. The Boston
Globe (page C1). "If you want to get ready for the biggest technology
debate of 2003, you should spend a few hours this week with Tom Cruise.
... The movie to rent is 'Minority Report,' directed by Steven Spielberg
and based on a short story by Philip K. Dick.... The technology world's
big debate for 2003 will center on just this kind of predictive intelligence:
the ability to use software running on powerful computers to analyze information
about your prior behavior, like where you've traveled and what you've
bought, to guess about what you might do next. Are you more likely to
purchase a plasma screen TV next year, or attempt to blow up a nuclear
power plant? In real-world Washington, retired Navy Admiral John Poindexter
is constructing a system called Total Information Awareness, with the
hopes of being able to identify terrorists before they commit acts of
terrorism, based on a series of suspicious transactions. In the private
sector, companies are already using predictive intelligence to analyze
your data profile and solve more mundane business problems.... You may
think that attempts at divining crimes before they're committed need more
congressional oversight than they've been receiving - or that we shouldn't
try at all. But whatever you do, give it some thought. Because defining
the limits of how predictive intelligence can be used, by government and
the private sector, is going to be the major technology debate of the
coming year." December
29, 2002: The
digital prophet - Vernor Vinge. He predicted the internet, but will
his notions about the post-human era be as exact? ByJohn Hind. The Observer
Magazine. "Vinge, 58, a retired professor of computer science (from
San Diego State University) and perhaps the world's most visionary science-fiction
writer, believes - and has done since 1993 - that a singularity will occur
when computers become intelligent enough to upgrade themselves, because
their learning curve will be straight up, in the most giddy exponential
fashion. In the blink of an eye, or rather in as little as 60 hours of
becoming 'superhuman' - something he expects no later than the year 2030
or he'll be 'surprised' - computers could have re-modelled society and
subverted laws in ways utterly bewildering to us. ... Vinge began writing
sci-fi in the late 60s. In 1981 his novella True Names invented the concept
of cyberspace, three years before William Gibson's Neuromancer was credited
as doing so. Considered eerily prescient, True Names told of hackers,
living for the net (addictively) who don alternate online personae to
attempt to battle a worldwide artificial intelligence." December
29, 2002: Priest
who left Silicon Valley behind finds his new life more fulfilling.
By Eileen E. Flynn. The Austin American-Statesman. "To an outsider,
Ivan Tou's career change six years ago might seem radical. He had all
the right credentials. Bachelor's and master's degrees from one of the
world's top universities. Several years of cutting-edge research on artificial
intelligence in Silicon Valley. A doctorate in computer science. ... Tou,
42, who was ordained as a priest in May, now serves at St. Austin Catholic
Church. ... In a high-tech city such as Austin, Tou's background is relevant,
Camacho added. It might be too early to dub Tou the patron saint of computer
scientists, he said with a laugh, but the new priest can certainly serve
as a role model to people in that field." December
29, 2002: Robot
club hums along to solve city problems. By Rebecca Emmerich. The Oakland
Tribune. "While Lego blocks have long been popular in building toy
castles and houses, students from across the country, including a newly
formed team in Pleasanton, are using them to solve complex city problems.
As a spinoff of the Vintage Hills Elementary School enrichment robotics
program, a six-student team from Vintage and Pleasanton Middle School
is participating in its first robotics competition in January. ... Problem
solving is key, notes Naito, 11, who helped write a grant proposal that
has allowed the team to purchase the robotics sets. ... The Pleasanton
team will also vie in the research category, in which they attempt to
use robotics to solve a real-life problem city managers and planners face.
The team met with city officials and decided to look into lane striping.
... After the competition, Judy Banks said they will try to expand the
program to become a starting ground for those interested in the growing
form of science. 'We're really trying to be a feeder into the high school
level,' she said." December
29, 2002: Charles
Rosen, 85, Engineer and Winemaker Is Dead. By Frank J. Prial. The
New York Times (no fee reg. req'd). "Charles A. Rosen, an engineer
who was an early researcher in robotic and artificial intelligence and
a founder of Ridge Vineyards in Cupertino, Calif., died on Dec. 8 at his
home in Atherton, Calif. ... Born in Montreal, Mr. Rosen came to the United
States as a teenager. ... During World War II, he returned to Canada to
work on Royal Canadian Air Force aircraft being sent to Britain. After
the war, he worked on transistor theory at General Electric Research Laboratories
in Schenectady, N.Y., and was the coauthor of an early book on the subject.
In the 1950's he moved to California to join the Stanford Research Institute
in Menlo Park, where his efforts included projects to develop 'neural
networks,' learning machines based on the organization of the biological
brain rather than on digital computers. With other institute scientists,
he developed one of the early mobile, intelligent robots." December
28, 2002: Icarus
May Be Key To Saving Lives. The Evening Telegraph / available from
This is Derbyshire. "The lives of thousands of cancer patients could
be saved after equipment being developed in Derby is introduced into hospitals.
The advanced computer system - known as Icarus (Intelligent Cancer Reporting
Universal System) - uses artificial intelligence techniques to improve
both the success rate and the reliability of cancer diagnoses. ... A version
of the system helping doctors to diagnose inflammatory bowel diseases
- which could develop into cancers - is nearing the end of a successful
trial at Nottingham's Queen's Medical Centre. A version to help diagnose
colo-rectal conditions is now being installed at Lincoln County Hospital.
... [Dr Mitch Grigoriu] said: 'If you can understand how parts of the
brain work, you can try to emulate that in a computer system. Unfortunately,
the human brain cannot process the large amounts of data stored in a computer.'" December
27, 2002: Robot
technology in hospital upgrade. By Barry Hailstone. The Advertiser.
"The world's most technically advanced operating theatre will be
installed next year in one of Adelaide's oldest private hospitals. A $1.4
million robotic technology operating suite, part of a $16.4 million redevelopment
at Wakefield Hospital, would mean shorter surgery times and greater efficiency,
chief executive officer Catherine Miller said yesterday. 'Patients would
spend less time under anaesthesia and in surgery,' she said. The operating
theatre's robotic technology and voice-activated command system would
link equipment within the operating theatre to other departments around
the hospital under the changes." December
26, 2002: << 2 articles from AP >> Computer
game industry to start research journal. By Justin Pope. Associated
Press / available from The Beaufort Gazette. "The quarterly Journal
of Game Development will debut next year. ... Its founders note that computer
game programmers regularly borrow from fields like physics and artificial
intelligence, but serious research specifically in game development is
lacking outside of companies like Microsoft and Nintendo. That's starting
to change as universities begin offering courses and conducting game research,
said David Pallai, president of Charles River Media. His new journal is
aimed at serving that emerging research community." December
26, 2002: Making
Robots, With Dreams of Henry Ford. By Scott Kirsner. The New York
Times (no fee reg. req'd). "One robot was tossed into an abandoned
building in Afghanistan by soldiers from the 82nd Airborne Division. Another
shimmied through a thin air shaft in the Great Pyramid of Giza. A third
hunted dust bunnies under Helen Greiner's bed. Field testing for products
made by the iRobot Corporation takes place in settings both exotic and
mundane. 'When you put robots into situations where there haven't been
robots before,' said Ms. Greiner, the company's president, 'you very quickly
find out whether they're up to the job, and what design changes you might
need to make.' ... The company took its name from an Isaac Asmiov science
fiction book called 'I, Robot,' and its early revenue came from research
contracts with government agencies like the Defense Advanced Research
Projects Agency, or Darpa, at the Pentagon. But more recently, iRobot
began developing products with commercial partners, like a doll designed
with Hasbro called My Real Baby that was able to convey through sounds
and facial expressions whether its owner was providing adequate care.
The company has also financed some projects on its own, like the Roomba,
a $200 device that got its name from the dancelike circular movements
it makes as it cleans. ... 'Robots used to be things that were bolted
to the floor in factories, and ordinary people didn't interact with them,'
Mr. Brooks said, 'just like computers in the 1960's and 1970's were locked
away behind glass walls. In 50 years, I think the world is going to be
full of robots, and we want iRobot to be one of the companies that's building
them.'" December
26, 2002: G.E.
Research Returns to Roots. By Claudia H. Deutsch. The New York Times
(no fee reg. req'd). "Word of G.E.'s new openness is spreading. Rick
Snyder, chief executive of Ardesta, a new company specializing in technologies
that operate at the size of the human hair and smaller, said he plans
to call the G.E. lab soon. 'I could see us joint venturing on research
now, and development later,' he said. The G.E. businesses are chipping
in for research outside their primary areas, too. GE Capital is paying
for research into artificial intelligence, which could help it with such
tasks as setting prices for service contracts." December
25, 2002: A.I.
research pioneer dies. San Mateo County Times (December 25, 2002).
"[Charles] Rosen created 'Shakey,' the first mobile robot that could
reason about its actions. In 1966, Shakey was equipped with a television
camera, range finder, collision detectors, and a reasoning program that
allowed it to execute simple tasks such as moving a box around a room.
'It was the first robot that had the ability to make plans and perceive
its environment,' said Nils Nilsson, emeritus professor of computer science
at Stanford University. ... Rosen was also an accomplished winemaker and
co-founded Ridge Vineyards with some scientist friends. ...He also started
a company that sold a mix for making pickles at home and two years ago
invented a device to dispense inhaled drugs." December
25, 2002: Hi-tech
ghosts of Christmas future. By Jane Wakefield. BBC. "This time
in 2050, we will be sitting down to eat a synthetic turkey, with a robot
helping out to prepare the trimmings. This is what we can expect for Christmas
in the year 2050, according to BT's futurologist Ian Pearson. ... A robotic
kitchen assistant could help take the stress out of the preparations.
... Mr Pearson predicts walking, talking Barbie dolls able to respond
emotionally to their owners, genetically-engineered Furbies and construction
sets that allow children to design and build almost anything they want." December
24, 2002: The
shape of playthings to come - Today's toys are more technologically
advanced than ever. What will toys of tomorrow be like? By Chip Walter.
The Boston Globe. "'You're going to see what 10 years ago we would
have defined as science fiction,' says Randy Pausch, co-director of Carnegie
Mellon University's Entertainment Technology Center. 'Toys that know where
they are, that can recognize people and respond to them; toys that build
up a mental state of the things around them; toys that talk to each other
and interact with the television set or the computer. You can envision
all kinds of scenarios.' ... What are the downsides as toys grow more
intelligent and networked? Privacy is a big issue because of the vulnerability
of children. How, exactly, would toys use their intelligence, and with
whom would they be connected? What if the smart doll your daughter is
playing with suddenly says she's hungry and wants to go to McDonald's,
or is bored and suggests talking to mom and dad about a trip to Disneyland?
... The ultimate question may be this: Will the electronic sophistication
of tomorrow's toys enhance the way children play or blunt their imaginations?" December
23, 2002:
Now the clucky get clackity. By Sue Lowe. The Sydney Morning Herald.
"Not sure you want kids? By mid-next year, hesitant couples with
a spare $80,000 may be able to have a trial run with a child-like robot.
... Like the Aibo dog, Sony's first biped can interact with its "carers",
expressing emotions through a combination of words, songs and body language.
It can recognise up to 10 human faces and voices and adapt its behaviour
according to the way it is treated. ... The United Nations Economic Commission
for Europe has predicted 700,000 useful robots - lawn mowers, vacuum cleaners
and window cleaners - will have been bought by 2005, as well as up to
a million entertainment robots. Sony claims to have sold more than 100,000
Aibo dogs worldwide, mainly in Japan, Hong Kong and America. ... But Sony's
move from pet replacement to child replacement could be contentious. Some
researchers believe children, in particular, are at risk of developing
emotional attachments that the robots cannot live up to. Teams at Washington
University and Purdue University are studying the effects of life-mimicking
toys on young children and the elderly. In the latter case, they are looking
at whether the Aibo dogs could have the same mental health benefits as
real pets. 'In the coming years robotic pets will become more technologically
sophisticated, more animal-like,' says researcher Batya Friedman. 'As
they do, our research suggests that they will evoke more and more psychological
responses from humans. Is that a good thing?'" December
23, 2002: The
Dream of Mechanical Life - Man and automata. By Hugh Ormsby-Lennon.
The Weekly Standard (Volume 008, Issue 15). "A spate of new books
[editor's note: 13 to be exact] addresses eighteenth-century automata,
ventriloquists' dummies, and puppets--together with more recent avatars
of chess computers, artificial intelligence, androids, robots, and cyborgs.
Does 'computerization' challenge human identity as ominously as 'mechanization'
previously seemed to? ... So, does artificial intelligence transcend Freudian
nightmare now that it has come to suggest not itinerant showmen or tinkerers
with clockwork but university scientists, computer moguls, and global
corporations? Or does a scientist with an uncanny puppet always remain
mad or charlatanical?" December
22, 2002: Saul
Amarel, 74, an Innovator in Artificial Intelligence, Is Dead. By Eric
Nagourney. The New York Times (no fee reg. req'd). "Dr. Saul Amarel,
who helped develop the field of artificial intelligence and founded the
computer science department at Rutgers University, died on Wednesday in
Princeton, N.J., where he lived. ... Among his peers, Dr. Amarel was perhaps
best known for a paper he wrote in 1968, which put him at the vanguard
of the artificial intelligence movement. Decades later, the importance
of the paper may be hard to understand. It concerned the way one might
program a computer to solve a brain-teaser well known to mathematicians
that involves three cannibals, three missionaries and a boat that seats
only two. The challenge for the missionaries is to transport the cannibals
across a river without ever letting any of their party be outnumbered
-- and eaten. Solving the problem was not really the point. That had already
been done. What Dr. Amarel set out to do was to create an approach that
did not rely on a mechanical crunching of numbers, but instead used an
algorithm that allowed the computer to figure out a solution in a manner
more akin to human reasoning." December
21, 2002: Voice
holds the key. BBC. "Speech recognition has always been something
of a holy grail for the hi-tech industry. For years the technology has
promised much but it has failed to become part of everyday life. But now
the software is reflecting a changed climate where security is paramount.
Recent advances in speech technology have led to a whole new range of
products with different aspirations. December
20, 2002: Charles
Rosen -- expert on robots, co-founder of winery. By Wyatt Buchanan.
San Francisco Chronicle. "Charles Rosen, who pioneered artificial
intelligence in the 1960s and 1970s and helped found one of California's
best known wineries, died in Atherton on Dec. 8, one day after his 85th
birthday. ... Mr. Rosen did his groundbreaking artificial intelligence
work while at Stanford Research Institute, known now as SRI International,
a Menlo Park nonprofit research and development organization. His success
came from his ability to find the edge of creative thought and innovation
in his discipline and to push past the known limits, friends and colleagues
say, developing things like neural networks in machines and Shakey, the
first robot to see and learn on its own." December
20, 2002: When
the web starts thinking for itself. By David Green. vnunet's Ebusinessadvisor.
"The so-called semantic web is an extension of the current web in
which data is given meaning through the use of a series of technologies.
... Ontologies provide a deeper level of meaning by providing equivalence
relations between terms (i.e. term A on my web page is expressing the
same concept as term B on your web page). An ontology is a file that formally
defines relations among terms, for example, a taxonomy and set of inference
rules. By providing such 'dictionaries of meaning' (in philosophy ontology
means 'nature of existence') ontologies can improve the accuracy of web
searches by allowing a search program to seek out pages that refer to
a specific concept rather than just a particular term as they do now.
While XML, RDF and ontologies provide the basic infrastructure of the
semantic web, it is intelligent agents that will realise its power. An
intelligent agent can best be described as a piece of adaptive computer
coding that is capable of reasoning and that learns from our behaviour
and preferences, thus delivering what is called 'proactive personalisation'.
There are many thousands of different agents (or bots as they are also
known), each performing specific, specialised tasks, for example search
bots, chatter bots and shopping bots). An important aspect of agents is
that they are sociable and can interact and communicate with humans and
other agents. ... When broken down into a series of explicit search statements
and appropriate content sources to search, a simple user information request
is revealed to be a complex task. Automating such tasks will result in
an ever-larger role for artificial intelligence technologies such as agents.
One key concern about the brave new world of bots is that, by increasing
their autonomy, their accountability will be lost. ... There is a need
to construct boundaries, such as user-determined privacy settings, to
safely contain such interactions." December
19, 2002: Artificial
intelligence pioneer Saul Amarel of Rutgers dies at 74. Associated
Press / available from Newsday / also
available from CBS 2. "Saul Amarel, a pioneer in artificial intelligence
and founder of the computer science department at Rutgers University,
has died of cancer. ... He was known internationally for his work in computer
simulation methods, network synthesis and 'hypercomputing,' and for organizing
collaborations of scientists to use artificial intelligence. Artificial
intelligence joins science and engineering to understand how humans and
machines process information, then applies that knowledge in designing
machines smart enough to do human tasks and ones beyond human intelligence.
... [H]e also ran the National Institutes of Health's first project on
use of computers in such diverse fields as biomedicine, engineering design
and ecology.... Amarel served as director of the Information Sciences
and Technology Office of the Defense Advanced Projects Agency from 1985
to 1988." December
19, 2002: Art
Gallery Features 'Fantasy Underfoot.' By Carl Hartman. Associated
Press / available from The Herald Tribune. "Ken Feingold represents
the newest of media. His two silicone heads lie in a cardboard box filled
with plastic packing foam, looking as if they came from a robot factory
of the future. The mouth of each is placed close to an ear of the other.
'Through a rambling conversation driven by their rudimentary artificial
intelligence, they now attempt to understand their predicament in a futile
but dogged manner,' Matthew Biro, a University of Michigan contemporary
art instructor, wrote in the show's catalog." December
19, 2002: The
end of history, tech version? - Some tech prophets see humans made
irrelevant by machines. But there's a choice. By Kenneth James. The Business
Times. "Seated across the table, they posed their questions earnestly:
Do you think machines will become more intelligent than people in the
next 100 years? Won't that present a danger to humankind? What can be
done to keep that from happening? Disturbing questions, these. And the
two final-year business school undergrads were clearly anticipating disturbing
answers. The interview was one of several they were conducting for a project,
and the research topic pretty much spelt out where they were coming from:
'Chaos from technology: Where is the future taking us?'. Even more telling
were the authorities they cited: Moravec, Kurzweil, Joy, among others.
... But are we really careening towards a future where our destiny is
determined by super-intelligent machines? Is it foolish to expect that
humans will continue to be in control even when machines are demonstrably
more intelligent in every way?" December
18, 2002: Visions
of a Robot Future - The Holiday Robot Games and Expo offers fascinating
projects, promising students, and unsettling premonitions. By Silke Tudor.
SF Weekly. "Joseph Hering, coordinator of the NASA Robotics Education
Project, wears a similar shirt along with a large fuzzy Santa hat. Thankfully,
the official NASA patches on his jacket and the determined eyes framed
by his ashy brows command undeniable respect. 'One of the primary aims
of REP is to see students graduating with Ph.D.s in robotics,' says Hering,
standing over a large sticker that reads 'Real robots don't need remote
control. There aren't many universities offering degrees in robotics yet,
but robot research is one of NASA's top three priorities. Further space
exploration depends on it.' To that end, REP maintains a Web-based clearinghouse
for information pertaining to robotics education. The project also actively
facilitates new robotics curriculums at all educational levels, offering
the most promising students a chance to participate in an intensive robotics
program at Moffett Field under the guidance of NASA personnel, and supporting
local events such as this one and national competitions such as BotBall,
a tournament organized by the KISS Institute for Practical Robotics based
out of Norman, Okla." December
18, 2002: This
holiday's a bust for tech toys, but next year could be hot - Let's
talk about hot technology gifts for NEXT Christmas. Column by Kevin Maney.
USA Today. "But by next holiday season, you might be gift-wrapping
amazing new stuff: Trophy Wife Barbie. This comes at the convergence of
a couple of ripening technologies: artificial intelligence (AI) and radio
frequency identification tags (RFID). Great strides in AI software plus
ever more powerful computer chips are making it possible to give small
things limited decision-making capabilities. RFID uses radio sensors on
tiny tags to allow objects to communicate with each other or with a wireless
computer network. Thus we get a doll who can shop -- on her own. ... Personal
robots. First, you have to shake the idea that a robot is going to be
like Rosie on The Jetsons or that hot water heater on tracks that passed
for a robot in Lost in Space. It's probably going to be small and more
about smarts than mechanics --something like R2D2. Early signs are here.
Sony has sold more than 50,000 Aibo electronic dogs since introducing
them in 1999. But this year, Aibo made a giant evolutionary leap, acquiring
software that lets it recognize its owner's face well enough to find him
in a crowd. One popular curiosity this year is Roomba, a robot vacuum
cleaner from iRobot. Another little company, Evolution Robotics, has developed
a robot that looks like a laptop on wheels, and can 'see' where it's going
by taking three photos a second and analyzing them." December
17, 2002: A
Massive undertaking. By Peter McMahon. EXN [Discovery Channel Canada].
" EXN producer Peter McMahon talked to Weta Digital's Stephen Regelous,
who created Massive, the artificial-intelligence-powered software that's
responsible for the vast swarms of battling orcs, humans and elves in
the Lord of the Rings movie trilogy. Massive was originally developed
to allow large crowds of computer-generated movie characters to interact
as if they each had minds of their own. Now, Regulous says the software
could even be reverse-engineered to use simulated A.I. in controlling
large groups of real-life robots on missions where it's useful for them
to be able to think for themselves." December
17, 2002: A.I.
Cop on the Beat. By Alexandra Robbins. PC Magazine. "Coplink,
an artificial-intelligence–driven search engine for crime characteristics,
scans multiple databases for connections among names, vehicles, physical
descriptions, and other aspects of a crime or criminal. Developed by Hsinchun
Chen, director of the University of Arizona Artificial Intelligence Laboratory,
Coplink began in 1997. Five years later, Chen has deployed Coplink at
six agencies and is developing an information-sharing and analysis program
with the CIA." December
17, 2002: Building
the Sensitive Robot. Stories of modern science by Ellen Beck. United
Press International. "Vanderbilt researchers Nilanjan Sarkar and
Craig Smith are working on a robot that can sense human emotion. 'Psychological
research shows that a lot of our communications, human to human, are implicit,'
Sarkar says. ... The key to the project is determining whether a robot
can sense the psychological state of a human." December
17, 2002: Research
seeks emotion-sensing robot. By Scott R. Burnell. UPI /available from
The Washington Times. "'We are not trying to give a robot emotions,'
Smith said. 'We are trying to make robots that are sensitive to our emotions.'As
the project develops, the team hopes to integrate other inputs, such as
voice- and face-recognition software, to refine the rules, Sarkar told
UPI. ... Research has shown students learn most effectively in an optimal
challenge level that avoids both frustration and boredom, Sarkar said.
Accurate monitoring of physiological data would help a computer alter
a task's difficulty to maintain that optimal state. ... The research is
right on target in terms of helping robots and humans interact more effectively,
said Robin Murphy, a professor of computer engineering at the University
of South Florida in Tampa and director of the Center for Robot-Assisted
Search and Rescue. December
17, 2002: Robot
Says: I Shrink I Am, I Shrink I Am - Scientists trying to create robots
that sense human emotions. By Robert Preidt. HealthScout. "Vanderbilt
University researchers are trying to create a robot that can sense your
emotions and respond appropriately. In an article in the December issue
of Robotica, the researchers report they've taken the first steps towards
creating a touchy-feely robot that can sense your psychological state.
There are two parts to this project. The first is to develop a system
that accurately detects a person's psychological state by analyzing information
from number of physiological sensors -- for example, one would measure
heart rate. The second part is to have a robot process this information
as soon as it's collected, and convert it into a form that can be processed
by a computer." December
17, 2002: Library
technology developments. News Analysis by Gryphon. IT-Director.com.
"Other technologies on the horizon for library and information services
include artificial intelligence within library web sites and web based
open source work. All these development herald much greater automation
and the ability to derive much more information from library and research
services with greater ease and on a more timely basis." December
16, 2002: Exploring
space will require new robots. By Carole Rutland. Ledger-Enquirer.
"Disguised as futuristic ants, newly designed artificial intelligence
will be able to venture into the nooks and crannies of space as never
before possible. They're tiny and weigh in at about 2.2 pounds, but they
could fan among the hundreds of thousands of asteroids and begin to explore.
They're called ANTS -- it's an acronym for Autonomous Nano Technology
Swarm, a fleet of tiny insect-like spacecraft which could cruise all by
themselves to the asteroid belt." December
16, 2002: Going
for the high hanging fruits of IT. By Ladi Ogunneye. The Daily Times
of Nigeria. "The Nigerian Information Technology professional as
well as the companies needs to be challenged. Government action relating
to certain Information technology projects seems to suggest lack of confidence
in the professionals and/or companies. ... United States of America provides
a good example of this. In 1957 the erstwhile USSR launched Sputnik, the
first artificial earth satellite. This was during the cold war period.
Shortly thereafter, President Sweight D. Eisenhower [sic] set
up the Advanced Research Projects Agency (ARPA), which later became DARPA,
and challenged it to establish the United States lead in Science and Technology
(at that time, applicable to the military). That challenge produced what
has today become one of the scientific wonders of our time, the Internet.
This is not all, a look at the technical literature reveals that there
has been immense contributions of this body in such areas as reduced instruction
set processors, specialised graphics engines, RAID disks, robotics and
artificial intelligence tools. DARPA has lived up to the challenge of
maintaining the US superiority in high-performance computing and communication
devices, networking and information assurance, embedded software (i.e.
software which operates in close coupling with complex and sometimes distributed
dynamical systems, seamless user interfaces for the warfighter and ubiquitous
computing and communication resources). ... The above list of contributions
of DARPA is no doubt laden with research and development (R&D) content.
This suggests the need for investment in R&D. The nation’s hope
to be globally competitive is meaningless if its offerings add no value." December
16, 2002: Ngee
Ann lecturers find way to make computers think like a human brain.
By Ca-Mie De Souza. Channel NewsAsia. "Two lecturers at Ngee Ann
Polytechnic said they had discovered a way to make computers think like
a human brain. ... Like a library which arranges its books in categories,
the team said the brain's grey matter functioned in much the same way.
So they designed the 'Digital Gray Matter' technology, which allows computers
to store and classify information. ... Dr Alexei Mikhailov, Lecturer at
Ngee Ann Polytechnic, said: 'I believe now we can significantly improve
artificial intelligence tools. They will become cheaper, they will become
more intelligent and it will not just improve the quality of life, but
it could also save our lives.' ... At the moment, artificial intelligence
is already used in robots - in a US$1 billion market that's growing at
45 percent a year. Dr Pok Yang Ming, Lecturer at Ngee Ann Polytechnic,
said: 'Artificial intelligence has been in place over the last 20 to 30
years. All these are discovered outside Singapore. But neural cortex or
the Digital Gray Matter is discovered in Singapore.'" December
16, 2002: The World According
to Google. By Steven Levy. Newsweek / available from MSNBC. "By
a winning combination of smart algorithms, hyperactive Web crawlers and
10,000 silicon-churning computer servers, Google has become a high-tech
version of the Oracle of Delphi, positioning everyone a mouseclick away
from the answers to the most arcane questions—and delivering simple
answers so efficiently that the process becomes addictive. ... Google’s
uses are limited only by the imaginations of those who punch in 150 million
searches a day. ... By empowering the masses to make use of the multi-terabit
glory of the Web, Google has made supersleuths of us all. Privacy advocates
are going crazy at the Pentagon’s plan to track citizens’
purchases, Web-site visits and phone calls. But as my search for the eBay
seller indicates, with Google everybody is Big Brother. ... From the office
[Sergey] Brin and [Larry] Page share ... the cofounders dream up even
wilder plans. 'The ultimate search engine would be smart; it would understand
everything in the world,' says Page." December
16, 2002: The
ghost hunters - Scientists and novelists share insights into the enduring
mystery of human consciousness. By Jay Tolson. U.S. News & World
Report. "Consciousness, though long an indirect concern of fiction,
has recently become the explicit preoccupation of many literary novelists–at
the same time that scientists in many fields have taken a renewed interest
in the subject. This is more than a coincidence, [David] Lodge says. ...
On the science side, Lodge points to a confluence of new approaches, theories,
and technologies. These include advances in computer science that give
promise of constructing artificial intelligence and even consciousness
itself; a new understanding of the neurochemistry behind different mental
states and moods; and a host of brain-scanning and brain-imaging techniques.
All have boosted confidence that close scrutiny of the brain (the hardware)
will eventually explain mind and consciousness (the software), thus dissolving
the mystery of the 'ghost in the machine.'The various expressions of this
new confidence have themselves attracted the attention of many first-rate
novelists. Jonathan Franzen's bestselling novel, The Corrections, for
example...." December
15, 2002: Robotic
Warfare - part of The 2nd Annual Year in Ideas. By William Speed Weed.
The New York Times Magazine (no fee reg. req'd). "This year at Edwards
Air Force Base in California, the biggest advance yet in robotic warfare
took its first flight: the UCAV, or Unmanned Combat Air Vehicle. Like
the Predator, the UCAV has no human on board. Unlike the Predator, the
kite-shaped UCAV is an autonomous plane that flies itself without constant
direction from any human being. Its ground-based controller (notably not
called a pilot) programs missions with a computer, but he does not direct
the aircraft moment by moment. ... The Army is developing the Unmanned
Ground Combat Vehicle, a tank that can autonomously negotiate landscapes
and fire weapons. And the Navy plans to build a robotic killer submarine.
... Beyond the obvious advantage of keeping Americans out of harm's way,
robotic systems have other advantages. Robotic planes and subs don't have
to accommodate human safety needs, so they're cheaper to build. Not only
can computers think faster than humans, they'll also never suffer from
the emotional stress of battle. Moreover, computers can communicate with
each other at lightning speed. ... The Air Force's [ Col. Michael] Leahy
insists that, though total autonomy is technologically feasible, it is
not morally allowable. 'A human must always be in the loop to authorize
weapons release,' he says." December
15, 2002:
RoboVac - part of The 2nd Annual Year in Ideas. By Virginia Heffernan.
The New York Times Magazine (no fee reg. req'd). "Of all the works
of prophecy of the last century -- '1984,' 'Brave New World,' 'Atlas Shrugged'
-- the one that appears to have generated the most hope about the future
is 'The Jetsons,' the cartoon series that had its premiere in 1962. On
that show, the chipper Jetson family boasted, in addition to a Zippo-size
encyclopedia and a telephone with a video screen, a robot named Rosie
who took care of household chores. So many other utopian dreams were dashed
long ago, but the fantasy of a happy, chore-loving robot has remained
vital into the 21st century, and this year a Massachusetts company called
iRobot offered Roomba, America's first affordable robot vacuum cleaner." December
15, 2002: At last ... a
robot that really can think. By Eva Langlands. Sunday Herald. "It
cooks, cleans and washes your windows at the touch of a button -- and
even matures with age. Thinking robots that evolve like humans could
soon be fact rather than fiction, thanks to a group of Scottish scientists
set to develop the world's first real-life R2-D2. Until now, scientists
have attempted to create thinking robots by installing a complex processing
network but the systems have failed to operate autonomously in advanced
tasks. The new technique, however, allows the robot to evolve in a developing
environment, enabling it to become more complex and sophisticated over
time, like humans. ... Current models can wash windows, mow the lawn,
or even operate as artificial limbs. They could also replace humans
in the event of an earthquake or dangerous levels of radiation, and
perform exploratory tasks underwater. ... 'We are on the cusp of a huge
tidal wave of artificial intelligence. It could be about to take off
in the same way as the internet did a few years ago.'" December
14, 2002: Radical
robot squad joins the rescue team. By Deborah Smith. The Sydney
Morning Herald. "This week the team received a $10 million funding
boost from the Federal Government to set up a new robotics centre with
the University of NSW and University of Technology, Sydney. The think
tank, called the Centre of Excellence for Autonomous Systems, will be
headed by Field Robotics' director, Professor Hugh Durrant-Whyte. .Mr[Frederic]
Bourgault says autonomous systems are a fusion of machines, computers,
sensing systems and software. They are designed to operate in 'dirty,
dangerous and difficult places such as mines shafts or earthquake sites.'
Members of the Sydney team had a breakthrough in finding a way to allow
a robot dropped in a new location to move around and map its surroundings
while keeping a track of its own position. Previously robots have been
unable to do both tasks at once. The new mapping system does not rely
on the robot using independent information such as global positioning
system satellites...." December
13, 2002: Will technology
ever be as intelligent as us? By Liz Simpson. Computing /vnunet.com.
"Ask any stranger, 'Do you have the time?' and they look at their
watch. Not many of us would be fazed by that request, or the reply 'Time
for what?' Our brains cope with understanding and responding to such
ambiguities of communication, while computers, so far, do not. But one
day they will, thanks to artificial intelligence pioneer Doug Lenat.
At the Austin, Texas offices of Cycorp, Lenat and his team have been
working on machines that are smart, in the way that humans using common
sense are smart. ... artificial intelligence provided the perfect platform
for a man who once said: 'How many people have in their lives a two
to 10 per cent chance of dramatically affecting the way the world works?
When one of those chances comes along, you should take it.'Lenat's contribution
to the world is a program called Cyc (as in 'en-cyc-lopaedia'), said
to be the world's largest extra-sentient body of common sense and perhaps,
one day, this planet's first digital consciousness." December
13, 2002: New
Blood Test Spots Cancer - Could Be Available as Early as 2004. By
Charlene Laino. WebMD Medical News. "In what's being called one
of the biggest advances in cancer research in years, scientists have
developed a blood test that can detect cancer with a greater than 90%
accuracy. This artificial intelligence -- already tested for cancers
of the breast, ovary, and lung -- could one day be used to detect many
types of cancer. ... 'All that's needed [for the quick fingerstick test]
is a single drop of blood,' [Emanuel] Petricoin says. 'The computer
does the rest.' ... In tests on several hundred blood samples, some
taken from women with ovarian cancer and others from healthy women,
the test proved 'an astonishing' 100% accurate in detecting cancer,
even at the earliest stages, Petricoin said." December
13, 2002: Gift
ideas for the serious gamer on your list - Play a realistic round
of video golf with Tiger & Sergio. By Steve Makris. The Edmonton
Journal / available from Canada.com. "For every season there is
a sport, but in computer and video gaming any sport is just a click
away, year round. Today's computer sports games have taken on a life
of their own. Their AI (artificial intelligence) has human-like quality
and the graphics and multi-speaker sounds resemble that of real TV events." December
13, 2002: Revving
up the rovers. By Molly Bentley. BBC. "With launch dates just
six months away, Nasa's science team is making final preparations to
send two rovers into space in an effort to understand the past environment
of Mars. ... [T]he twin rovers will cover more ground in a day - 100
meters - than Sojourner did in its entire mission. And the rovers are
designed with autonomous capabilities. Once Earth transmits their daily
assignments, they fulfil them on their own." December
13, 2002: Tech,
and the Future of Finance - Futurist James Canton offers predictions
on how technology will impact CFOs in 2003 and beyond. By Marie Leone.
CFO.com. "CFO.com: Which transformational technology will
CFOs test-drive first? Canton: CFOs will gain the most from
building financial systems that have complete financial knowledge transparency.
In practical terms, financial managers will close the books, get an
accurate cash picture, and identify and locate assets all in real-time.
In addition, CFOs will use artificial intelligence (AI) for decision-support
once the technology is embedded in back-end software. AI agents will
retrieve internal and external data on a daily basis, to send, for example,
automatic messages to notify the CFO if a particular budget is incomplete,
or if too much cash is being is moved from a particular account.
CFO.com: Will these back-end systems be smart enough to sniff out
accounting fraud? Canton: If we program them that way. The
software robots -- fraud agents -- will identify irregular accounting
patterns. Whether the irregularity turns is intentional or just a mistake,
is another matter. As more financial systems become connected in data
warehouses, the use of agents will increase. ... CFO.com: When
will AI-based decision support systems hit the mainstream? Canton:
Within five years we'll witness the rise of the neural net, genetic
algorithm, and expert systems that provide advice for CFOs and treasurers
-- such as what is the best play to make for an overnight investment.
The systems will create 'expert behavior' rules from massive databases
that are filled with previous transaction data and outcomes. Eventually
CFOs will use financial software agents to 'clone' their expertise for
true multi-tasking." December
13, 2002: Digital
Actors in Rings Can Think. By Courtney Macavinta. Wired News. "[Stephen]
Regelous created Massive, the special-effects program behind the colossal
battles in The Lord of the Rings film trilogy. Using Massive, the Oscar-winning
Weta Digital team pulled off anticipated scenes for the latest installment,
The Two Towers -- such as the battle at Helm's Deep -- by digitally
generating smart crowds to supplement the live action. The computer-generated
characters, called agents, have minds of their own. 'Every agent has
its own choices and a complete brain,' Regelous said. 'The most important
thing about making realistic crowds is making realistic individuals.'
... Agents aren't robots, though. Each makes subtle responses to its
surroundings with fuzzy logic rather than yes-no, on-off decisions.
... For inspiration, Regelous didn't watch war movies as you might expect.
Instead he experimented with artificial intelligence by growing digital
plants, and studied how people avoided each other on crowded streets." December
12, 2002: The
race to computerise biology. The Economist Technology Quarterly.
"It is in data mining, however, where bioinformatics hopes for
its biggest pay-off. First applied in banking, data mining uses a variety
of algorithms to sift through storehouses of data in search of 'noisy'
patterns and relationships among the different silos of information.
The promise for bioinformatics is that public genome data, mixed with
proprietary sequence data, clinical data from previous drug efforts
and other stores of information, could unearth clues about possible
candidates for future drugs." December
12, 2002: Fire
guts Edinburgh's AI library. By Tim Richardson. The Register. "In
a statement the university said: 'We have also lost the Artificial Intelligence
Library - a collection of AI literature unique in the world, an irreplaceable
archive accumulated over the 40 years of Edinburgh's leadership in the
field, since its beginning in the 1960s. Although we have lost this
archival collection, and many researchers have lost their personal archives,
most of our current research data is stored electronically. We have
recently rolled out a state of the art distributed computing environment,
and, in this respect at least, we are well placed for disaster recovery,'
it said. ... Informatics at Edinburgh brings together Artificial Intelligence,
Computer Science, and Cognitive Science." December
12, 2002: Pacifist
Leonardo may have made mistakes to foil warlords. By Tom Leonard.
The Telegraph / available from The Sydney Morning Herald. "Leonardo
da Vinci inserted a series of deliberate flaws into his inventions,
perhaps to prevent them being put to military use, a new television
series says. ... Five designs - for a tank, glider, parachute, diving
suit and robot - were built for the series by enthusiasts and tested
by experts. ... Mr [Michael] Mosley believes the clue lies in one of
the notes Leonardo made beside his aqualung design. It reads: 'Knowing
the evil in men's hearts they will learn how to kill men on the seabed.'" December
11, 2002: Europe
- Are robots after your job? After the hype, a new generation of
artificial intelligence systems shows promise for solving real business
problems, says Business Europe. Available from ebusinessforum.com. "The
hype surrounding AI in the 1980s prompted developers to make extravagant
claims for the sophistication of their products, only for these to be
discredited and business interest to wane. However, today's fully fledged
web-enabled infrastructure, coupled with the explosion in personal computing
of recent years, has revived business interest in AI solutions. ...
John Kingston, senior research fellow at the Artificial Intelligence
Applications Institute in Edinburgh, says this shift in focus is symptomatic
of the AI industry's attempt to shake off the old hype for more practical
solutions. 'In the past, the principal benefit of AI was always seen
to be that it would save money through increasing staff productivity.
At present, however, AI is better at supporting accurate decision-making.
Amid huge quantities of data, an AI system can support its decision
well and trace the path that led it to that point.' This practical business
focus is not the only reason AI is undergoing a renaissance. 'Today
companies prefer to avoid the AI moniker,' said Shashi Buluswar, co-author
of the McKinsey report. 'Now that the technology can demonstrate its
applicability to real business issues where in the past its appeal was
more conceptual, the term 'business intelligence' is preferred.' ...
As yet, roll-out of AI business systems remains largely limited to the
US and Japan, but the academic exchange between these countries and
Europe is beginning to filter down to the business level. While the
lack of standardisation remains an obstacle, Mr Buluswar said this too
will soon be overcome." December
11, 2002: Turning
ideas into assets. Opinion by ND Batra. The Statesman. "Consider,
for example, Cognitive Science, a multidisciplinary area that includes
psychology, euroscience, sociology, and computer science. At the highest
level, it is associated with the study of artificial intelligence and
autonomous systems, but at the mundane level its ideas are being increasingly
used to study 'the psychology of acquisition and the science of material
desire', for better marketing and placement of products -- anything
from toys and cereals to jeans. What’s wrong with that, ask some
professors who make a lot of money in consultations. Many of us do have
qualms about turning the academia into a handmaid of the marketplace
(imagine Victoria’s Secret and Heinz EZ Squirt Ketchup Boxer Shorts)
but in America various fields of intellectual endeavour are not hermetically
sealed. Ideas flow from one field to another and flourish wherever they
find the best applications, whether it is the shopping cart or fighting
terrorism. " December
11, 2002: Software
gambler takes on the tipsters. By Paul Marks. New Scientist. "Alan
McCabe, an IT researcher at James Cook University in northern Queensland,
has developed a software-based results tipster for Australian Rugby
League - although it could just as easily be adapted for soccer, baseball
or cricket. The program outperforms the best human tipsters. McCabe
unveiled his Artificially Intelligent Tipster - MAIT for short - at
AI 02, an artificial intelligence conference in Canberra last week.
The project is a spin-off from research into handwriting recognition.
... Across the season, MAIT is outperforming human tipsters and getting
its predictions right more than 66 per cent of the time." December
11, 2002: Honda
Shows Off Upgraded Walking Robot. By Yuri Kageyama. The Associated
Press / available from the Seattle Post-Intelligencer. "Honda Motor
Co. may have come up with the most attentive and perhaps honest car
dealer ever in its child-size walking robot Asimo. The four-foot-tall
machine, shown to reporters Wednesday, already knew how to walk, climb
stairs and recognize voices. An upgraded version now also understands
human gestures and movement. ... Asimo uses the visual information taken
by a camera in its head to recognize 10 different preprogrammed faces
and will call out that person's name. ... In a demonstration at Honda
headquarters in Tokyo, the new robot understood where a person is pointing
and moved in that direction. ... Asimo -a name based on the Japanese
word for 'legs'...." December
10, 2002: Tech's
best - This is the 'wow' stuff. CyberSpeak column by Edward C. Baig.
USA Today. "The common theme uniting Vonage DigitalVoice, XM Satellite
Radio, Roomba and most of the other products and services that captured
my fancy these past 12 months: Each earned kudos by shattering conventions
and pushing the state of the art. ... Roomba may be my favorite new
product of the year, if only because the efficient sucker relieves me
of at least one unpleasant household chore. The robotic vacuum cleaner
costs just $200 (a genuine breakthrough) and is shaped like a flying
saucer." December
10, 2002: Enterprise
technology -- the twenty year leap. By Rupert Goodwins. ZDNet UK.
"The average worker of 2002 has more technology at their fingertips
than many entire organisations would have commanded in the early 1980s.
... ome other traditional 'office of the future' ideas will at last
become common. As workplaces become stuffed with more wirelessly networked
devices -- including fabric components like lighting, heating, security
and fire sensors -- and voice recognition finally gets good rather than
acceptable, you'll be able to ask questions of your systems wherever
you are. ... A lot of artificial intelligence research, currently of
academic interest, will mean data doesn't just sit there as patterns
of bits on a disk, but will carry with it a whole skein of links to
related concepts. December
10, 2002: Biotech
boom is big business for IT. By Graeme Philipson. The Sydney Morning
Herald. "Interesting things will still happen in computers, but
the excitement will be elsewhere as IT is used to facilitate advances
in other fields. A good example of this is biotechnology, where the
crossover with IT is called bioinformatics. Bioinformatics is a term
for the use of IT in biotechnology. ... Computers are particularly suited
to genomics (the study of an organism's genes), and proteomics (the
study of similarly large groups of proteins). Workers in both fields
generate vast amounts of data. So do many other biotechnological activities,
such as high-throughput testing and various types of scanning. ... There
is no doubt that biotechnology will be an enormous area. It may even
be the future of computing, as computational biology and 'in-silico'
experimentation merge with robotics and artificial intelligence. I have
written about how German scientists now have cells and chips communicating
directly with each other. Perhaps we are headed for hybridisation with
computers. Computers can model our bodies and model our minds. They
can plug into our organs, and maybe soon our brains. The future may
be much closer than we think." December
10, 2002: Darpa
puts thought into cognitive computing. By R. Colin Johnson. EE Times.
"A program that may push cognitive technology to a new level is
being launched by the Department of Defense. The DOD, a longtime supporter
and user of artificial-intelligence systems, aims to build what it is
calling an 'enduring personalized cognitive assistant,' or Epca. The
system will be able to 'reason, use represented knowledge, learn from
experience, accumulate knowledge, explain itself, accept direction,
be aware of its own behavior and capabilities as well as respond in
a robust manner to surprises,' according to a Defense Advanced Research
Projects Agency (Darpa) Broad Agency Announcement. ... 'What we are
really after with the enduring personalized cognitive assistant is to
get people working on a multiyear path to bring all the pieces together,'
said director Ronald Brachman, who will co-head the initiative along
with deputy director Zachary Lemnios. ... 'People say that neural networks
and AI were not successful because we don't have humanoid robots walking
around, but they don't realize that there are hundreds of applications
of this technology that we use every day without thinking,' Brachman
said. 'Machine-learning techniques are now built into a variety of commercial
systems, finding credit card fraud, evaluating mortgage applications,
detecting illegal telephone calls and recognizing speech.' He maintained
that 'AI planning algorithms were successful in Desert Storm and are
being used every day by the military in complicated logistic situations.'" December
10, 2002: Human
or Computer? Take This Test. By Sara Robinson. The New York Times
(no-fee reg. req'd). "As chief scientist of the Internet portal
Yahoo, Dr. Udi Manber had a profound problem: how to differentiate human
intelligence from that of a machine. His concern was more than academic.
Rogue computer programs masquerading as teenagers were infiltrating
Yahoo chat rooms, collecting personal information or posting links to
Web sites promoting company products. ... The roots of Dr. Manber's
philosophical conundrum lay in a paper written 50 years earlier by the
mathematician Dr. Alan Turing, who imagined a game in which a human
interrogator was connected electronically to a human and a computer
in the next room. The interrogator's task was to pose a series of questions
that determined which of the other participants was the human. ... Dr.
Manuel Blum, a professor of computer science at Carnegie Mellon who
took part in the Yahoo conference, realized that the failures of artificial
intelligence might provide exactly the solution Yahoo needed. Why not
devise a new sort of Turing test, he suggested, that would be simple
for humans but would baffle sophisticated computer programs. Dr. Manber
liked the idea, so with his Ph.D. student Luis von Ahn and others Dr.
Blum devised a collection of cognitive puzzles based on the challenging
problems of artificial intelligence. The puzzles have the property that
computers can generate and grade the tests even though they cannot pass
them. The researchers decided to call their puzzles Captchas, an acronym
for Completely Automated Public Turing Test to Tell Computers and Humans
Apart (on the Web at www.captcha.net)." December
10, 2002:
Berkeley student bound for Oxford as Rhodes scholar - Son of immigrants
preaches 'cycle of goodness'; aspires to start program for Indians.
By William Brand. The Oakland Tribune. "A University of California,
Berkeley, senior who wants to use breakthroughs in artificial intelligence
to help create a better world is among 32 Rhodes scholars chosen this
year by a national selection committee. ... The scholar, 21-year-old
Ankur Luthra, is pursuing a double major in electrical engineering/computer
science and business administration. ... His fascination with computers
and artificial intelligence -- writing software to give machines human
abilities -- began in childhood, he said. 'The idea of being able to
sit down with nothing but a blank sheet of paper and making something
out of nothing captured my imagination,' he said." December
10, 2002:
Buildings in Old Town to be razed. By Kirsty Scott. The Guardian.
"Most of the historic buildings ravaged by a fire in the heart
of Edinburgh's Old Town at the weekend are to be demolished. ... Edinburgh
University, whose renowned school of informatics was damaged, said about
£500,000 worth of equipment had been lost and a library on artificial
intelligence had been destroyed. 'It is world-class research that has
been damaged,' a university spokeswoman said. 'A lot of the computer
work is backed up at other sites, but there has been the total destruction
of the AI library.'" December
10, 2002: Park
plugged in to Singaporean skills. New Zealand Herald. "AUT
Technology Park chief executive Jonathan Kirkpatrick relishes a point
of difference between the incubator that he runs and other Auckland
incubators. This difference is that his group has links with a Government-sponsored
business incubator in Singapore. ... Technology Park enables entrepreneurs
and researchers to investigate and realise the commercial potential
of their ideas in fields such as robotics, artificial intelligence,
neural computing, mobile, bio-medical and educational technologies." December
9, 2002: Making
his mark on the Internet map - Tim Bray's inventions have catapulted
him to an elite class of geeks with clout. By Pauline Tam. Ottawa Citizen
/ available from Canada.com. "Plug in the wrong keywords, and the
wrong results come out.And that's the problem, according to Bray. Most
of the information on the Web is designed to be read. But what if computer
programs could do much of that reading for us? What if, instead of search
engines, software agents could roam from page to page, automatically
translating information into easy-to-use maps? Bray, who's 47, has spent
much of his career improving ways to search, and he has found no better
tool than an old-fashioned map. He believes with pictures to prompt
us instead of lists of text, surfing the Web would feel like a guided
walk rather than the chaotic wandering it is now. December
9, 2002: In the
Future, We'll All Be Harry Potter. Jakob Nielsen's Alertbox. "
By saying that we'll one day be like Harry Potter, I don't mean that
we'll fly around on broomsticks or play three-dimensional ballgames
(though virtual reality will let enthusiasts play Quidditch matches).
What I do mean is that we're about to experience a world where spirit
inhabits formerly inanimate objects. Much of the Harry Potter books'
charm comes from the quirky magic objects that surround Harry and his
friends. Rather than being solid and static, these objects embody initiative
and activity. This is precisely the shift we'll experience as computational
power moves beyond the desktop into everyday objects." December
9, 2002: Teen
Wins $100,000 Science Scholarship - Mass. High Schooler Steven Byrnes
Wins $100,000 Scholarship for Work on Elusive Math Theorem. The Associated
Press / available from ABC News. "A high school senior who developed
a theorem that could potentially apply to code-cracking and artificial
intelligence won a $100,000 scholarship on Monday. ... Organizers said
it represented a breakthrough in a famous poset game called Chomp that
was invented in the 1970s. Two-player poset, or partially ordered set,
games are important to the growing field of discrete mathematics for
their potential use in artificial intelligence and secure codes on computer
networks." December
9, 2002: More
products arising to fight flood of spam - Perfect solution to junk
e-mail yet to be found. By Francine Brevetti. San Mateo County Times.
"If you think the spam has piled up in your e-mail's inbox recently,
consider that this unwanted communication actually might be good for
the economy. In the last year more than two dozen new companies offering
spam-fighting technology -- especially aimed at businesses -- have come
to the market, according to analysts. Several of them originate in the
Bay Area. ... [Joyce] Graff said her corporate clients calculate the
amount of spam they get on their networks represents between 30 and
50 percent of their e-mail. ... Jeff Ready, Corvigo's chief executive
officer, said Corvigo uses natural language; its technology reads a
message in context, it does not merely scan for certain words. 'We deploy
our artificial intelligence on our hardware,' he said. 'It sits between
their firewall and their mail server, traffic comes in and our box filters
the messages.'" December
9, 2002: Too
Much Information. Comment by Hendrik Hertzberg. The New Yorker.
"When it comes to concocting fevered visions of the future as a
way of illuminating the present ... no literary divinator gets it righter
than the sci-fi pulp master Philip K. Dick, author of 'Clans of the
Alphane Moon' and dozens of other books, and inspirer of some of Hollywood's
spookiest dystopias, including 'Blade Runner,' 'Total Recall,' and 'Minority
Report.' And this is odd, given that he has been dead for twenty years.
Too bad he's not still around. It would be interesting to get his take
on the Information Awareness Office of the Defense Advanced Research
Projects Agency of the Department of Defense. ... The 'example technologies'
which the Office intends to develop include 'entity extraction from
natural language text,' 'biologically inspired algorithms for agent
control,' and 'truth maintenance.' One of the Office's thirteen subdivisions,
the Human Identification at a Distance (HumanID) program, is letting
contracts not only for 'Face Recognition' and 'Iris Recognition' but
also for 'Gait Recognition.' ... The Information Awareness Office is
working on some really cool stuff that will eventually turn up at Brookstone
and the Sharper Image, like a Palm Pilot-size PDA that does instantaneous
English-Arabic and English-Chinese translations. ... But the Office's
main assignment is, basically, to turn everything in cyberspace about
everybody ... into a single, humongous, multi-googolplexibyte database
that electronic robots will mine for patterns of information suggestive
of terrorist activity. Dr. Strangelove's vision—'a chikentic gomplex
of gumbyuders'—is at last coming into its own. It's easy to ridicule
this—fun, too, and fun is something the war on terrorism doesn't
offer a lot of—but it's not so easy to dismiss the possibility
that the project, nutty as it sounds, might actually be of significant
help in uncovering terrorist networks. The problem is that it would
also be of significant help in uncovering just about everything, including
the last vestiges of individual and family privacy." December
9, 2002: They,
Robots. Book Currents column by Mark Rozzo. The New Yorker. (Printer
friendly version available here.)
"In 1739, the French inventor Jacques de Vaucanson unveiled his
latest startling creation: an anatomically convincing, yet wholly mechanical,
duck—one that quacked, ate grain, and, most impressively, excreted.
Vaucanson's mechanical duck was a sensation, and, as Rodney A. Brooks
relates in his engaging FLESH AND MACHINES: HOW ROBOTS WILL CHANGE US
(Pantheon), one of the celebrated early attempts to replicate—or,
at least, imitate—life. Brooks ... tells the odd history—from
that Enlightenment duck to Deep Blue, a computer program that famously
beat Garry Kasparov at chess—of what he calls 'mankind's centuries-long
quest to build artificial creatures.' ... [I]n BUILDING BOTS (Chicago
Review) ... [William] Gurstelle examines the growing popularity of 'combat
robotics,' a sport that he predicts could soon 'grow into another NASCAR.'" December
9, 2002: A
Few Good Toys. By Dyan Machan. Forbes. "As the U.S. Army prepares
for war in Iraq (and beyond), it has been moving fast to transform itself
from a Cold War relic into a deadly, rapidly deployable force. ... Technology
will play a big role in this evolution, and that is the purview of A.
Michael Andrews , the Army's 56-year-old deputy assistant secretary
for research and technology. Andrews, a civilian electrical engineer
with the rank of a two-star general, oversees 21 labs, 8,600 scientists
and engineers and a $1.5 billion-a-year budget. ... Andrews gets his
inspiration from science fiction like Star Trek and the books of Arthur
C. Clarke, as well as nonfiction.... Show Time: A young recruit stands
before a 150-degree wraparound movie screen, studying a military drama
created by computer-graphics artists. ... When the recruit heads for
the field, abandoning the child, the mother goes ballistic as the news
cameras roll. "This is crisis decision making," says Richard
Lindheim, executive director of the Institute for Creative Technologies
in Marina del Rey, Calif. The Army granted the institute an initial
$45 million a year to create simulations using Hollywood talent. ...
Attack of the Drones: he Predator, the unmanned airplane that incinerated
a carload of al Qaeda suspects in Yemen last month, is on its way to
becoming the size of a sparrow ... future versions will fly themselves
via delicate image sensors and global positioning system data. Commercial
uses: Farmers could send out a flock of drones to monitor crops...." December
9, 2002: Fire
destroys librarian's work. BBC. "Olga Franks is employed by
the School of Informatics at the University of Edinburgh and has helped
collate the department's artificial intelligence collection for two
decades. Books, journals and research papers, which were housed at 80
South Bridge, were completely destroyed when fire swept through Scotland's
capital on Saturday night. Ms Franks said: 'I feel simply desperate.
I was one of the original librarians in the department and I saw this
work grow from the size of a cupboard to an immense library. ... The
artificial intelligence collection was divided into three sections and
contained some 5,000 books, 800 journals and 35,000 research papers
published by the department. The library, which charted a 40-year history
of the subject, became housed in 80 South Bridge in 1985." December
9, 2002:
Edinburgh fire - Demolition threat. CNN Europe. "More than
80 firefighters were still tackling the blaze on Sunday afternoon, and
fire crews from areas around the city were drafted in to help. Research
work on artificial intelligence was destroyed at one of the university's
bases for its School of Infomatics, an internationally acclaimed centre
for research and teaching." December
8, 2002: Fire
tears through Edinburgh. The Associated Press / available from The
Globe & Mail /
also available from The Austin American-Statesman. "A fire
tore through Edinburgh's medieval Old Town, destroying 13 buildings,
and firefighters working to control the blaze in the neighborhood's
narrow cobblestone alleys said Sunday it would likely take two more
days to put it out completely. ... Edinburgh University said research
work on artificial intelligence was destroyed when one of its buildings
was damaged. A spokesman said researchers would have back up records,
however." December
7, 2002: Sci-Fi
Tales Propel Space Tech. By Kendra Mayfield. Wired News. "Now,
the European Space Agency hopes to recognize young writers and inspire
future astrophysicists and astronauts by sponsoring a science-fiction
writing contest. The Clarke-Bradbury International Science Fiction Competition
for 2003 is open to writers ages 15 to 30. Contestants can submit short
(2,500 words maximum) stories about space travel, exploration or settlement.
The deadline for entries is Feb. 28. ... Last year, the ESA conducted
a detailed survey of early sci-fi writing, artwork and film to determine
whether any of the concepts and technologies envisioned could be used
as inspiration for current and future spacecraft and missions. The agency
collected more than 250 concepts from scientists, engineers, science-fiction
writers and laypeople. An illustrated brochure [link] showcases these
ideas, some of which European space researchers could eventually develop
in the real world." December
6, 2002: We'll
All Be Under Surveillance - Computers Will Say What We Are. By Nat
Hentoff. The Village Voice. "Orwell died in 1950. Prophetic as
he was in 1984, however, he could not have imagined how advanced
surveillance technology would become. ... Our government's unblinking
eyes will try to find suspicious patterns in your credit-card and bank
data, medical records, the movies you click for on pay-per-view, passport
applications, prescription purchases, e-mail messages, telephone calls,
and anything you've done that winds up in court records, like divorces.
Almost anything you do will leave a trace for these omnivorous computers,
which will now contain records of your library book withdrawals, your
loans and debts, and whatever you order by mail or on the Web. As Georgetown
University law professor Jonathan Turley pointed out in the November
17 Los Angeles Times: 'For more than 200 years, our liberties
have been protected primarily by practical barriers rather than constitutional
barriers to government abuse. Because of the sheer size of the nation
and its population, the government could not practically abuse a great
number of citizens at any given time. In the last decade, however, these
practical barriers have fallen to technology.'" December
6, 2002: 'The
Two Towers' - The Movie You're Not Gonna Miss. Movie review by Kurt
Loder. MTV News. "It was the world premiere of 'The Lord of the
Rings: The Two Towers,' the second installment of director Peter Jackson's
monumental visualization of the J.R.R. Tolkien fantasy classic. ...
This new generation of computer technology, deployed with consummate
artistry, is at the heart of the film's extraordinary visceral impact.
Never before have live action, scale-modeling and digital animation
been so seamlessly interwoven: Some of 'The Two Towers' battle scenes
clamor with an almost documentary realism. ... In the astonishing 20-minute
sequence in which an army of 10,000 hideous Uruk-hai warriors storm
the bastion of Helm's Deep, each figure, seen from above, appears to
move in its own distinct ambit. This effect was accomplished through
the use of something called MASSIVE, a proprietary software program
developed by the New Zealand effects company WETA Digital. As explained
in the movie's copious production notes, MASSIVE is a venture into the
area of artificial-intelligence technology, allowing the creation of
vast numbers of digitized characters -- or 'agents' -- each of which
is able to draw randomly from a set of programmed responses in any given
situation. In short, they can effectively make their own decisions." December
6, 2002: Real love
from fake dogs? Cosmic Log by Alan Boyle. MSNBC. "We know that
real pets can make a positive impact on the health of senior citizens
— but could robot pets have the same effect? That’s what
Purdue University’s Center for the Human-Animal Bond plans to
find out, in cooperation with the University of Washington. ... In another
facet of the investigation, the researchers found that some Aibo owners
formed a strangely organic relationship with their inorganic pets. University
of Washington psychology professor Peter Kahn said one owner reported
that when he got dressed in the morning, he turned his Aibo in another
direction for modesty’s sake. ... There’s nothing wrong
per se with the no-muss, no-fuss robotic interaction, Kahn said, but
there is a nagging worry: 'Our concern is that it’s replacing
interaction with real animals,' he said. Would children raised with
robotic pets develop the same sense of responsibility for their fellow
creatures? That’s giving psychologists like Kahn something to
think about. ... Can a robo-companion serve as a comforter? Or does
this trend serve as a somewhat sad social commentary?" December
5, 2002: Full
Analysis - PolyAnalyst mines data and text, and its engines run
the algorithmic gamut. Product review by Greg James. Intelligent Enterprise.
"Megaputer Intelligence Inc., the U.S.-based corporation behind
PolyAnalyst, traces its roots back to the Artificial Intelligence (AI)
Research and Development group at Moscow State University. PolyAnalyst
made its debut in 1994, with continual enhancements ever since. Version
4.5 adds decision forests, transactional market basket analysis, and
link analysis to the base product. Notably, it's also the first of several
commercial packages to offer integrated text mining within the same
system as numeric data mining. Until recently, text and numeric mining
were separate endeavors. ... A classic application of this brand of
text mining is the analysis of customer feedback in call center logs.
PolyAnalyst can scan through these comment fields, extract the important
concepts and terms, and turn these results into numeric values that
data miners can further analyze with Link Analysis, Classification,
Clustering, and so on. PolyAnalyst's Text Mining exploration engine
provides both directed and undirected modeling." December
5, 2002: Research
examines robot-assisted therapy. United Press International. "Computerized
'pets,' such as those coming from Japanese electronics makers, could
approach their flesh-and-blood counterparts in providing people with
social interaction stimuli, scientists said Thursday. Purdue University
is running a year-long study that puts an 'AIBO' robot dog for six weeks
in the homes of people 65 years and older who live alone, said Alan
Beck, director of the Center for the Human-Animal Bond in Purdue's School
of Veterinary Medicine. Cats and dogs have the well-documented ability
to improve patients' stress levels, blood pressure and other factors.
Using robots could do the same while alleviating a medical staff's worries
about possible animal drawbacks, such as the need for feeding and exercise,
Beck said. ... Japanese researchers have done similar studies with Paro,
a fairly simple, 'baby seal' creation with a few novel twists to appear
more true-to-life." December
5, 2002:
Building a Better Cat. By Saul Hansell. The New York Times (no-fee
reg. req'd). "[T]he development of the FurReal cat may also suggest
that the electronic toy industry is beginning to grow up, subordinating
the gadgetry to classic, open-ended modes of play. 'You don't want the
technology in a toy to be visible,' said Judy Ellis, the chairwoman
of the toy design department at the Fashion Institute of Technology.
'The first robot pets were very cool-looking, but a child doesn't relate
to a shiny surface. A child can relate to a furry cat.' Indeed, Mr.
[Leif] Askeland passed up some of the technological features used in
other robotic pets like infrared sensors so more money could go into
the feel of the cat's fur and the look of its eyes. 'You can make tricks
that you would do one time,' Mr. Askeland said. 'We preferred to focus
on the emotional aspects of play. Nurturing and friendship are things
that stay with you for a lifetime.' ... Hasbro said that the cat, whose
target audience is 6- to-12-year-old girls, has found a second one:
people in nursing homes who want the companionship of a cat without
the litter box." December
4, 2002: The
World Is My Cubicle - Welcome to the future. Opinion by Alan Thwaits.
Canada Computes. "Cyberpunk offers readers a whole host of guilty
pleasures. ... Best of all, though, cyberpunk is writing that's all
about technology -- and about how human beings deal with the consequences
of the technology they've developed. The best of [William] Gibson's
work, in my not-so-humble opinion, is contained in his so-called 'Sprawl'
trilogy, which comprises the novels titled Neuromancer, Count Zero and
Mona Lisa Overdrive. In Neuromancer, which was first published in 1984,
Gibson coined the term 'cyberspace,' essentially inventing the concept.
... Case, the main character of Neuromancer ('hero' is definitely the
wrong word), is a cowboy, a console jockey, who makes his living by
jacking into cyberspace, the 'consensual hallucination that was the
matrix,' in order to steal data for his employers. ... The story is
about his chance to get back in the action in a big way. Along the way,
he gets involved in economic espionage, a family business made up of
generations of clones, and a leap in the evolution process of artificial
intelligence, which has immense implications." December
4, 2002: Will
Smith Set to Get Robotic Costars. By Stephen M. Silverman. People.
"Will Smith has never been accused of being a mechanical actor,
but that label may apply to his next role. Variety reports that the
'Men in Black' star, 34, is set to star in the futuristic sci-fi thriller
'I, Robot,' based on an Isaac Asimov short-story collection from the
1940s that is credited for setting the groundwork for such films as
'The Terminator' and 'A.I. Artificial Intelligence.' ... Asimov's source
material consisted of nine short stories that all contained the same
three laws of robotics, notes Variety. Those laws are, 'A robot may
not injure a human or, through inaction, allow a human to come to harm;
a robot must obey orders given to it by a human, except where it would
conflict with the first law; and a robot must protect itself, as long
as that protection doesn't violate either the first or second law.'" December
4, 2002: Lego
robot challenge aids learning. By Jane Wakefield. BBC. "Playing
with Lego was once limited to building a tower of brightly coloured
bricks but that was far from the case during a day of robot building
at BT's research lab in Ipswich. Teams from 22 schools in East Anglia
were set the task of designing, building and programming robots out
of smart Lego. ... Unlike the more war-like robots of Robot Wars, these
creatures were designed with a rather more constructive purpose as the
theme of the day was how robots could help in cities with environmental
problems. The children came up with ideas such as a robot that could
clean up the streets of London by picking up litter. Or a giant robot
with long legs to stride over the traffic-bound streets of New York
to provide emergency aid in the event of crashes. The day was sponsored
by the Cambridge-MIT Institute (CMI), a transatlantic partnership between
BT's research arm BTexact and the Massachusetts Institute of Technology
in Boston, US. ... The project is designed to change the geeky image
of technology and show how it can be both educational and fun." December
3, 2002: Mars
rover inspires toy robot. BBC. " Drawing inspiration from the
US space agency's Mars rover, scientists in the US are working on creating
a robot that can teach children about science. Researchers at the Robotics
Institute at Carnegie Mellon University (CMU) have already created a
simple version of the rover, called a Trikebot. ... The CMU team says
that although the rover is intended as a toy for children, there is
a serious side to its work. The team hopes children will learn about
the abilities and limitations of robots." December 3, 2002: Making
'bots pulls students in. National contest hopes to battle trend
and draw more teens to engineering field. By Cathy Kightlinger. The
Indianapolis Star. "With enrollment in engineering-related college
courses dipping across the country, educators hope that growing participation
in middle and high school-level robot-building competitions will spark
renewed interest in those fields. In one such competition, called FIRST
Robotics, students build robots out of metal, small motors, electrical
wiring and, in some cases, colorful Legos. Unlike Comedy Central's "Battlebots,"
these robots are built to perform tasks -- not annihilate each other.
... Across the country in 1983, more than 441,000 students were enrolled
in undergraduate engineering and technology programs. By 1999, that
number had dipped by nearly 80,000, according to the National Science
Board. ... Perry Meridian senior John Prather changed his career plans
after participating on the Far-Southside school's FIRST team. The senior
had considered becoming an accountant until about two years ago, when
he joined the team. Now he wants to become a computer or electrical
engineer. 'Starting from the first year I got on it, I thought it was
going to be something fun to do,' he said. 'Then I started learning
things I never expected to learn.' ... 'We're kicking the kids out at
11 p.m. on a Friday night. We have to push them out.' The FIRST Robotics
program began in 1992 as the brainchild of scientist and inventor Dean
Kamen, the man behind the portable dialysis machine and the stair-climbing
wheelchair." December 3, 2002:
LEGO
team performs at preschool. The Baxter Bulletin. "Pinkston
Middle School's FIRST LEGO Team, The Manic Mechanics, recently demonstrated
its 2002 Challenge "City Sights" to preschoolers at Noah's
Ark Preschool. ... They hope their effort will spark the interest of
younger children and get them excited about being on a FIRST (For Inspiration
and Recognition of Science and Technology) LEGO team when they are older,
according to a recent press release. ... This year's task is to build
a robot to help in urban development and repair. Teams learn to become
innovative and original in their construction of these robots. The teams
also have research projects pertaining to the challenge each year, the
release said." December
3, 2002: Bioterror
monitoring software offered free to aid health groups. By Christopher
Snowbeck. Post-Gazette. "Experimental software developed in Pittsburgh
to detect evidence of a bioterror attack by monitoring activity in hospital
emergency rooms is now being made available free to public health organizations
across the country. ... The computer program, called the Real-time Outbreak
Disease Surveillance System [RODS], was developed at the BioMedical
Security Institute, a collaboration between Pitt and Carnegie Mellon
University." December
2, 2002: Futuristic
Prostate Screening. By Rebecca Somach. WHOI News. "Using artificial
intelligence technology, researchers at Eastern Virginia Medical School
are teaching computers to recognize the genetic patterns associated
with prostate cancer. Using blood samples collected and stored from
hundreds of men in Virginia, the program was able to predict prostate
cancers with a 96 percent accuracy rate. Currently, the program is being
validated at seven institutions across the U.S." December
2, 2002: Networking
stops working. By Scott Kirsner. The Boston Globe (page C1). "The
inventor, author, and entrepreneur Ray Kurzweil, who also occasionally
performs live music as the digitally rendered songstress Ramona, will
undertake a new venture next year: publishing a subscription e-mail
newsletter. He's busy with two other projects as well. ... Kurzweil
predicts that an event he calls 'the singularity' - the merger of human
and computer intelligence - will occur before the end of this century.
Kurzweil's latest book, titled 'The Singularity is Near,' will be out
in late 2003. ('Unless,'' he writes via e-mail, ''I can find some time-warping
or mental cloning technology which might speed things up.') Kurzweil
is a recipient of the National Medal of Technology, the inventor of
the first text-to-speech reading machine for the blind, and the president
of several Wellesley-based technology start-ups." December
1, 2002: Fed
info 'tool for tyrants' - Information database would track all citizens.
By Bob Keefe. Cox News Service / available from York Sunday News. "Deep
within the Defense Department, government scientists are hard at work
trying to build a massive database of personal information about everyone
in the United States -- including details on everything from credit
card transactions to medical records and travel reservations -- in an
attempt to weed out terrorists. ... The Pentagon wants the controversial
system to not just store and retrieve data, but also use artificial
intelligence to automatically analyze each and every piece of it and
generate its own ideas about potential clues to terrorism. And the TIA
computers must quickly analyze data in any form -- in foreign language
documents, in fingerprints, pictures or even sounds. That's the sort
of job that requires countless hours by teams of analysts at the FBI
and CIA today." December
1, 2002: In
UT program, 'citizen-scholars' put knowledge to work. By Rich Cherwitz,
Sarah Rodriguez and Julie Sievers. The Austin American-Statesman. "Ask
computer science doctoral candidate Harold Chaput what artificial intelligence
and digital technology, the subject of his dissertation, have to do
with the lives of people, and you'll see the passion driving his research.
'Technology,' said Chaput, 'is a tool for doing important, fascinating,
powerful, beautiful things.' Chaput founded the Austin Museum of Digital
Art, the first museum in the world to focus exclusively on digital art.
It holds monthly art events, annual exhibitions, and gives local youth
organizations access to digital art and technology. Work with AMODA
introduced Chaput to the Griffin School, a private school for at-risk
youths. In addition to joining the advisory board, Chaput teaches classes
in computer programming and Web design. Not content with laboratory
research, Chaput is using his intellectual resources to make a difference
in the lives of Austin residents. He is one example of how graduate
students are 'citizen-scholars.'" December
1, 2002: Big
disaster, teeny packages. By James N. Gardner. The Oregonian. "Michael
Crichton is the undisputed master of the techno-thriller genre. ...
The underlying scientific developments in "Prey" are nanotechnology
(precision engineering at the molecular level) and artificial life (the
younger, scarier cousin of artificial intelligence). These fields of
research have generated dire warnings from the likes of Bill Joy, the
chief science officer at Sun Microsystems, and Sir Martin Rees, the
Astronomer Royal of England. Joy, for instance, cautions that self-replicating
nanodevices, only a few molecules in volume, could conceivably infect
and fatally degrade our technological infrastructure -- and that no
power on Earth would be able to stop the tiny machines once they began
reproducing. In Crichton's hands, this horrifying possibility comes
to life. ... Computer guru Ray Kurzweil has predicted that before the
21st century ends, thinking machines will have raced far ahead of humanity
in terms of sheer mental ability. ... This is the disquieting specter
of artificial intelligence research succeeding beyond our wildest dreams
or nightmares. But as Crichton chillingly demonstrates, fast-moving
research in nanotechnology and artificial life technologies, some of
it funded by the military, raises an even creepier possibility...."
December
2002/January 2003: Gentlemen,
Start Your Robots. Self-reliant roadsters will race for a hefty
Pentagon prize. By David Talbot. Technology Review. "Sometime in
2004, robots will drive the roughly 400 kilometers from Los Angeles
to Las Vegas. Competing in a combined on- and off-road race across deserts
and mountains, they’ll be advancing the technology of autonomous
vehicles and vying to clinch a $1 million cash prize." December
2002/January 2003: Immobots
Take Control. By Wade Roush. Technology Review. "From photocopiers
to space probes, machines injected with robotic self-awareness are reliable
problem solvers. ... But Deep Space One had something Mars Polar Lander
lacked: an onboard robot able to think autonomously and handle the unexpected.
Using its engineering knowledge, the robot tried to repair the switch
by toggling it on and off. When this failed, it devised a successful
plan to complete the navigation maneuver, and the craft proceeded unharmed.
The robot that saved Deep Space One was in the vanguard of a new breed
of machines poised to have a big impact in space and here on Earth.
Quite unlike the metallic contraptions that march stiffly through sci-fi
movies or the mindless, stripped-down devices that heft parts on our
assembly lines, the new robots have more brain than brawn. Each possesses
a detailed picture of its own inner workings—encoded in software-based
models—that gives it the ability to respond in novel ways to events
its programmers might not have anticipated. Because many of these inward-focused,
self-reconfiguring machines don’t move, some computer scientists
call them immobile robots, or 'immobots.' ... A deep-space probe obviously
requires much more autonomy than, say, a photocopier. But heavily used
office machines must meet a similar demand for reliability and efficiency...
'This distinction between telling a system how to do its job and telling
the system the end result you want is very fundamental,' says Robert
Morris, director of IBM’s Almaden Research Center in San Jose,
CA. IBM is working to build what it calls 'autonomic' characteristics
-- model-based features, as well as others that employ classic heuristic
programming -- into products such as Web servers and storage networks.
These features will allow the products to reconfigure themselves for
optimal performance, depending on what’s being asked of them." December
2002: Playing
to Win - Computer and video games are a bigger business than the
movies, and the biggest force in games is Electronic Arts...."
By Chuck Salter. FastCompany (Issue 65, page 80). "Welcome to the
entertainment industry of the 21st century, where video games are serious
business. Last year, U.S. computer- and video-game revenue surpassed
domestic box-office receipts, and this year, the game industry is expected
to widen that gap with more than $10 billion in sales. ... [Bruce] McMillan
was playing FIFA [Soccer] at the game's highest level, where the artificial
intelligence is at its best. 'It studies your tactics and looks for
play patterns,' he says. 'The move you used to score the first time
won't work the next time you try it.' After taking a 1-0 lead, he was
stymied in the second half, unable to penetrate, and he tried in vain
to fend off the computer's attacks on his goal." December
2002: God
Is the Machine. In the beginning there was 0. and then there was
1. A mind-bending meditation on the transcendent power of digital computation.
By Kevin Kelly. Wired Magazine. "From this perspective, computation
seems almost a theological process. It takes as its fodder the primeval
choice between yes or no, the fundamental state of 1 or 0. After stripping
away all externalities, all material embellishments, what remains is
the purest state of existence: here/not here. Am/not am. ... All creation,
from this perch, is made from this irreducible foundation. Every mountain,
every star, the smallest salamander or woodland tick, each thought in
our mind, each flight of a ball is but a web of elemental yes/nos woven
together. If the theory of digital physics holds up, movement (f = ma),
energy (E = mc2), gravity, dark matter, and antimatter can all be explained
by elaborate programs of 1/0 decisions. ... Our awakening to the true
power of computation rests on two suspicions. The first is that computation
can describe all things. To date, computer scientists have been able
to encapsulate every logical argument, scientific equation, and literary
work that we know about into the basic notation of computation. Now,
with the advent of digital signal processing, we can capture video,
music, and art in the same form. Even emotion is not immune. Researchers
Cynthia Breazeal at MIT and Charles Guerin and Albert Mehrabian in Quebec
have built Kismet and EMIR (Emotional Model for Intelligent Response),
two systems that exhibit primitive feelings. ... A third postulate ties
the first two together into a remarkable new view: All computation is
one. In 1937, Alan Turing, Alonso Church, and Emil Post worked out the
logical underpinnings of useful computers. They called the most basic
loop --which has become the foundation of all working computers -- a
finite-state machine. ... When John von Neumann and others jump-started
the first electronic computers in the 1950s, they immediately began
extending the laws of computation away from math proofs and into the
natural world. They tentatively applied the laws of loops and cybernetics
to ecology, culture, families, weather, and biological systems. Evolution
and learning, they declared, were types of computation. Nature computed.
If nature computed, why not the entire universe?" December
2002: A
Smarter Way to Sell Ketchup - This is your brain. This is your brain
in the marketing department. Any questions? By Alissa Quart. Wired Magazine.
"Cognitive science, which draws on psychology, neuroscience, sociology,
and computer science, has an illustrious history. The discipline has
brought us innovations in artificial intelligence, cybernetics, and
neural networking. But increasingly, it's about ketchup. Cognitive science
isn't just being put to work for better marketing - it's also helping
to make more sophisticated products. There's cog-sci fieldwork behind
cereal ads, and lab experiments support the marketing of jeans. Cognitive
scientists are investigating why kids might feel positive about, say,
Coke but hate Pepsi; or why Zoog is a catchy add-on to the Disney brand." December
1, 2002 [issue date]: The
Robot Evolution - MIT's Rodney A. Brooks is among researchers leading
the charge to develop a smarter and more useful artificial creature.
By Jill Jusko. Industry Week. "The manufacturing industry is no
stranger to robots. Huge robot arms are commonplace in several industrial
settings -- particularly automotive -- and primarily engage in long-run,
repetitive tasks such as welding and assembly. ... Then there are the
intelligent robots of science-fiction movies and books, such as C3PO
and R2D2 from the Star Wars movies, which seem almost human in their
ability to reason and feel and interact with human beings. In his latest
book, 'Flesh and Machines: How Robots Will Change Us' (2002, Pantheon
Books), Rodney A. Brooks, director of the Artificial Intelligence Laboratory
at the Massachusetts Institute of Technology (MIT) in Cambridge, suggests
that the 'science fiction fantasy,' as he calls it, is not so far off.
... But what could increasingly intelligent robots mean to manufacturing?"
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