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Tag: GamesAndPuzzles

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Games and Puzzles challenge problem-solving skills in very restricted environments. AI programs have beaten human champions at checkers, chess, Jeopardy!, and other games.

Videos

Video 'Artificial intelligence' 221b Sherlock Holmes game
Game developer Rollo Carpenter tells the BBC's Chris Vallance about the AI interrogation techniques written into the free online game 221b. He has programmed it to recognise a large number of potential questions that gamers could ask characters in the Sherlock Holmes game. The aim is to make characters respond in the way humans do, rather than requiring precisely-worded questions. Mr Carpenter has developed an array of artificial intelligence software. He set up the 'chatbot' site www.cleverbot.com , which attempts to respond to questions in as human a manner as possible. He has also won several competitions aimed at outwitting humans into believing they are not talking to a computer. 12/26/2009. (more)
Video Chess Play.
Excerpt from "Cognitive Processes" lecture by Herbert A. Simon. October 24, 1989. (more)
Video Computer Chronicles: Women in Computing (1985).
"Meet the top women in a field that has traditionally been dominated by men." Hosts Stewart Cheifet and Gary Kildall interview guests: Dr. Thelma Estrin, Professor of Computer Science at UCLA, and her daughter Judy Estrin, Co-Founder and Executive V.P of Bridge Communications; Kay Gilliland, Director of EQUALS at U.C. Berkeley, and Elizabeth Scott, Co-Founder of Rhiannon Software; Adele Goldberg, Xerox PARC and President of ACM; Jan Lewis, President of the Palo Alto Research Group. The show also includes reports about computers in the classroom and The Women's Computer Literacy Project, a commentary by Paul Schindler, the Random Access news report and Paul Schindler's review of the "da Vinci" software program. 1985. (more)
Video Endgame: Challenging the Masters.
Brief look at the deciding game of the chess match between Gary Kasparov and Deep Blue, May 11, 1997. 2005. (more)
Video Game-Based Learning.
On a mission to teach their Aibo robo-dogs to play soccer, the Brown Robotics Group is designing an online video game experience where users can remotely control the dogs in real soccer matches. The data logged from the games will be used to teach these old dogs some brand new tricks!. July 14, 2008. (more)
Video History of Computer Chess.
Panel Discussion with John McCarthy, David Levy, Murray Campbell and Edward Feigenbaum. Moderated by Monty Newborn. Computer Museum. This panel, comprising seminal contributors to the solution of this challenge -- including two of AI's leading pioneers -- discusses the origin and development of computer chess and what it tells us about ourselves and the machines we build. Sept. 8, 2005. (more)
Video How Does the Brain Work? (Ch.2 of 4).
Another professional PBS show on AI. Much of the focus is on the Watson program. Nice historical footage of Art Samuel. 02/02/2011. (more)
Video Human Computation.
Lecture by Luis von Ahn. Tasks like image recognition are trivial for humans, but continue to challenge even the most sophisticated computer programs. This talk introduces a paradigm for utilizing human processing power to solve problems that computers cannot yet solve. Traditional approaches to solving such problems focus on improving software. I advocate a novel approach: constructively channel human brainpower using computer games. For example, the ESP Game, described in this talk, is an enjoyable online game -- many people play over 40 hours a week -- and when people play, they help label images on the Web with descriptive keywords. These keywords can be used to significantly improve the accuracy of image search. People play the game not because they want to help, but because they enjoy it. . July 26, 2006. (more)
Video Introduction to Machine vs man poker challenge.
Introduction to the competition by Jonathan Schaeffer. Why poker is an interesting problem for AI. Professional poker players Phil Laak and Ali Eslami played against artificial intelligence software Polaris for the first man-machine poker championship during the AAAI-07 conference in Vancouver, Canada. July, 2007. (more)
Video Perspectives on Watson - Witness to History
Interviews with Ray Mooney, Jerry Hobbes, and other AI scientists about the Watson program designed at IBM to compete in the game of Jeopardy. December 13, 2010. (more)
Video Poker Academy Bots Win AAAI Competition.
Brief explanation of poker-playing program, Sparbot, after win at AAAI-06 competition in Boston. Short interviews with Michael Bowling and Darse Billings. September 2006. (more)
Video Smartest Machine on Earth
Program: NOVA PBS NOVA Episode: Smartest Machine on Earth Jeopardy! challenges even the best human minds. Can a computer win the game? Good background on events leading up to Watson's appearance on the TV show. Brief interviews with several leading AI scientists. Episode Expires: Mon 10 Feb 2014. 02/09/2011. (more)
Video Understanding Agent Behaviors in Game Environments.
Visual representation of logged game player data from both real and artificial agents can provide insight in order to discover patterns and behavior that would otherwise be hidden. We explore the use of visual data mining and automated data processing to investigate the logged player data and present the results of finding five unique phenomena in our dataset of 3079 players. These phenomena include pirouettes, flusters, jumpers, learning, and emergent behavior. Using the visual data mining process, we can find occurrences of such behavioral patterns in order to understand player behavior and improve the interactive experience. July 14, 2008. (more)
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Page last modified on May 16, 2012, at 02:21 PM